Dario Seyb

Graphics Engineer at Valve

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I work on making games look and feel great. My background is in computer graphics research — I spent years figuring out how light bounces around virtual worlds, how to represent complex shapes efficiently, and how to make all of that run in real time.

Before Valve, I was a Senior Research Scientist at Meta Reality Labs working on real-time holographic display rendering and neural graphics. I earned my PhD in computer graphics from Dartmouth College, where my research earned both a SIGGRAPH Best Paper and a Best Paper Honorable Mention.

Publications Projects Experience Blog

Publications

Ethan Chen, Xi Peng, Alexandre Chapiro, Dario Seyb, Michael Grundmann, Carl Marshall, Sushant Kondguli, Praneeth Chakravarthula, Yuhao Zhu. HoOPOE: A Holography-Optimized Perceptual ObjectivE function. SIGGRAPH Asia 2026 Conference Papers (to appear) 2026.
[PDF] [DOI] [arXiv]

Brian Chao, Dario Seyb, Nathan Matsuda, Oliver Cossairt, Yang Zhou, Douglas Lanman, Gordon Wetzstein, Grace Kuo, Changwon Jang. Fast Wave-optics Rendering of Multiplane Images for 3D Holographic Displays. arXiv preprint arXiv:2607.19731 2026.
[PDF] [DOI] [arXiv]

Zhiqian Zhou, Dario Seyb, Shuang Zhao. Adaptive Ray Marching for Rendering Gaussian Process Implicit Surfaces. SIGGRAPH 2026 Conference Papers 2026.
[PDF] [DOI]

Wojciech Jarosz, Dario Seyb, Kehan Xu, Eugene d'Eon, Benedikt Bitterli. A unified transport model for correlated disorder: microfacets, volumes, porous materials, and beyond. International Conference on Transport Theory (ICTT), conference abstract 2026.
[PDF] [Slides]

Yehonathan Litman, Shikun Liu, Dario Seyb, Nicholas Milef, Yang Zhou, Carl Marshall, Shubham Tulsiani, Caleb Leak. EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2026.
[DOI] [Code] [arXiv] [Project Page]

Nicholas Milef, Dario Seyb, Todd Keeler, Thu Nguyen-Phuoc, Aljaž Božič, Sushant Kondguli, Carl S. Marshall. Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail. Computer Graphics Forum (Proceedings of Eurographics) 2025.
[DOI] [Code] [Paper]

Dario Seyb, Eugene d'Eon, Benedikt Bitterli, Wojciech Jarosz. From microfacets to participating media: A unified theory of light transport with stochastic geometry. ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2024. ★ Best Paper
[PDF] [DOI] [Code] [Project Page]

Katherine Salesin, Dario Seyb, Sarah Friday, Wojciech Jarosz. DIY hyperspectral imaging via polarization-induced spectral filters. 2022 IEEE International Conference on Computational Photography (ICCP) 2022.
[PDF] [DOI] [Video] [Code] [Project Page]

Rohan Sawhney, Dario Seyb, Wojciech Jarosz, Keenan Crane. Grid-free Monte Carlo for PDEs with spatially varying coefficients. ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2022. ★ Best Paper (Honorable Mention)
[PDF] [DOI] [Project Page] [Code]

Yang Qi, Dario Seyb, Benedikt Bitterli, Wojciech Jarosz. A bidirectional formulation for Walk on Spheres. Computer Graphics Forum 2022.
[PDF] [DOI] [Video] [Code] [Project Page]

Dario Seyb, Peter-Pike Sloan, Ari Silvennoinen, Michał Iwanicki, Wojciech Jarosz. The design and evolution of the UberBake light baking system. ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2020.
[PDF] [DOI] [Video] [Project Page]

Dario Seyb, Alec Jacobson, Derek Nowrouzezahrai, Wojciech Jarosz. Non-linear sphere tracing for rendering deformed signed distance fields. ACM Transactions on Graphics (Proceedings of SIGGRAPH) 2019.
[PDF] [DOI] [Video]