This project was born out of my frustation with making figures that illustrate processes in ray/path tracing algorithm. Particularly in the context of my seminar report about “Gradient Domain Path Tracing” creating figures by hand was not feasible. Path Graph gives you a flexible framework to visualize all kinds of situations. You can write your scattering functions directly in the browser and see the results immediatly. It also provides various visualization modes and SVG export functionality.
Joe X is a 2D arcade spectacle fighter. Blair and I started working on this over Christmas 2013 to support the development of Specter (Blair also wanted to make a gift for his little brother).
Meltdown is one of the projects I worked on during my time at EUCROMA. It is a mobile game for Android in which you have to guide the alcoholic polar bear Gus through the melting arctic. The whole Meltdown project (animated short+game) was selected for exhibition at the CrossVideoDays.
Space Team: Pocket Planets is the second project I worked on during my time at EUCROMA. It is a mobile game in which you have to take care of a miniature planet. Your task is it to keep the inhabitants of your planets happy, for example by growing food or providing them with sunlight. It ties into the Space Team storyworld.